﻿{
	name	"Zeichnung"
	file
	{
		fNam	"Default Brush.png"
		dNam	"Weicher Pinsel"
		comm	"Weicher Pinsel gesteuert durch den Härteparameter"
	}
	file
	{
		fNam	"br_bark.png"
		dNam	"Rinde"
		comm	"Rindeneffekt"
	}
	file
	{
		fNam	"br_bumpy_01.png"
		dNam	"Relief"
		comm	"Bump- / Reliefeffekt"
	}
	file
	{
		fNam	"br_bumpy_02.png"
		dNam	"Relief"
		comm	"Bump- / Reliefeffekt"
	}
	file
	{
		fNam	"br_cellular.png"
		dNam	"Zellular"
		comm	"Zellularer Effekt"
	}
	file
	{
		fNam	"br_copper_hide.png"
		dNam	"Kupfer"
		comm	"Kupfereffekt"
	}
	file
	{
		fNam	"br_crackles.png"
		dNam	"Aufreißen"
		comm	"Risseffekt"
	}
	file
	{
		fNam	"br_crackles_02.png"
		dNam	"Aufreißen"
		comm	"Risseffekt"
	}
	file
	{
		fNam	"br_crackles_03.png"
		dNam	"Aufreißen"
		comm	"Risseffekt"
	}
	file
	{
		fNam	"br_crunch.png"
		dNam	"Splittern"
		comm	"Splittereffekt"
	}
	file
	{
		fNam	"br_fractal_holes_01.png"
		dNam	"Fraktallöcher"
		comm	"Fraktallocheffekt"
	}
	file
	{
		fNam	"br_fuseball.png"
		dNam	"Fuseball"
		comm	"Sternenähnlicher Effekt"
	}
	file
	{
		fNam	"br_horns.png"
		dNam	"Geweih"
		comm	"Geweihähnlicher Effekt"
	}
	file
	{
		fNam	"br_lava.png"
		dNam	"Lava"
		comm	"Lavaeffekt"
	}
	file
	{
		fNam	"br_leather_01.png"
		dNam	"Leder"
		comm	"Ledereffekt"
	}
	file
	{
		fNam	"br_leather_02.png"
		dNam	"Leder"
		comm	"Ledereffekt"
	}
	file
	{
		fNam	"br_leather_03.png"
		dNam	"Leder"
		comm	"Ledereffekt"
	}
	file
	{
		fNam	"br_macro1.png"
		dNam	"Makro"
		comm	"Makroeffekt"
	}
	file
	{
		fNam	"br_marble.png"
		dNam	"Marmor"
		comm	"Marmoreffekt"
	}
	file
	{
		fNam	"br_mesh.png"
		dNam	"Mesh"
		comm	"Netzeffekt"
	}
	file
	{
		fNam	"br_mosaic.png"
		dNam	"Mosaik"
		comm	"Mosaikeffekt"
	}
	file
	{
		fNam	"br_o.png"
		dNam	"O"
		comm	"Ringförmiger Effekt"
	}
	file
	{
		fNam	"br_rippled_skin.png"
		dNam	"Gewellt"
		comm	"Gewellter Hauteffekt"
	}
	file
	{
		fNam	"br_skin_01.png"
		dNam	"Haut"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"br_skin_02.png"
		dNam	"Haut 2"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"br_skin_03.png"
		dNam	"Haut 3"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"br_snake.png"
		dNam	"Schlange"
		comm	"Schlangenhauteffekt"
	}
	file
	{
		fNam	"br_spatter.png"
		dNam	"Spritzer"
		comm	"Spritzereffekt"
	}
	file
	{
		fNam	"br_square.png"
		dNam	"Quadrat"
		comm	"Viereckiger Effekt"
	}
	file
	{
		fNam	"br_star.png"
		dNam	"Stern"
		comm	"Sterneneffekt"
	}
	file
	{
		fNam	"br_tissue.png"
		dNam	"Gewebe"
		comm	"Gewebeeffekt"
	}
	file
	{
		fNam	"br_tissue02.png"
		dNam	"Gewebe 2"
		comm	"Gewebeeffekt"
	}
	file
	{
		fNam	"br_veins.png"
		dNam	"Adern"
		comm	"Aderneffekt"
	}
	file
	{
		fNam	"br_waves.png"
		dNam	"Wellen"
		comm	"Welleneffekt"
	}
	file
	{
		fNam	"br_wool.png"
		dNam	"Wolle"
		comm	"Wolleeffekt"
	}
	file
	{
		fNam	"double_hole.png"
		dNam	"Doppelloch"
		comm	"Doppellocheffekt"
	}
	file
	{
		fNam	"Double_hole_asym.png"
		dNam	"Doppelloch asymmetrisch"
		comm	"Asymmetrischer Doppellocheffekt"
	}
	file
	{
		fNam	"hexagon.png"
		dNam	"Hexagon"
		comm	"Sechseckiger Effekt"
	}
	file
	{
		fNam	"linen.png"
		dNam	"Leinen"
		comm	"Leineneffekt"
	}
	file
	{
		fNam	"metal_grid_02.png"
		dNam	"Metallgitter"
		comm	"Metallgittereffekt"
	}
	file
	{
		fNam	"point_field.png"
		dNam	"Gepunkteter Bereich"
		comm	"Punktflächeneffekt"
	}
	file
	{
		fNam	"skin_00.png"
		dNam	"Haut"
		comm	"Skin- / Hauteffekt"
	}
	file
	{
		fNam	"vert_line.png"
		dNam	"Vertikale Linie"
		comm	"Vertikale Linien"
	}	
}

